Hi there! I'm Nils Bergemann, a dedicated C++ programmer and Unreal Engine expert. With a passion for core gameplay and project structures, I'm revolutionizing the game development landscape one line of code at a time.
"The dude loves to fiddle around with the Unreal Engine source." - Sven Maibaum
"More passionate about C++ than Blueprint." - Tim Hertel
"This guy knows Unreal Engine better than I know my own house." - Florian Nordmann
At the tender age of 12, I embarked on my programming journey, laying the foundation for a future in game development.
2
C++ Discovery
The pivotal moment came when I discovered C++, igniting a passion that would shape my career path.
3
Unreal Engine Immersion
Delving deep into Unreal Engine's source code, I spent countless hours studying and learning from this powerful tool.
4
Personal Build Farm
Automation became key as I set up my own build farm, streamlining my development process.
Over 6+ years worth of experience with employment references requestable via email.
Technical Prowess: A Diverse Skill Set
C++ Mastery
Deep expertise in C++ programming, with a focus on Unreal Engine C++ for game development.
Versatile Coder
Proficiency in multiple languages including C#, PHP, GoLang, Java, and various shell scripting languages.
Engine Expertise
Specialization in Unreal Engine, with plans to expand into CryEngine for future projects.
Tool Proficiency
Skilled in using UBT, Laravel, and Spring Boot for efficient development workflows.
My Projects and Achievements
Fractured Horzions
My dream game, born from a desire to shed light on the silent struggles of mental illness and drug abuse. Brought to life with the help of passionate collaborators and Indie Games Startup.
An ongoing collaboration with Phantomedia, demonstrating my capacity for teamwork and large-scale project development.
Ayumi Project
A self-hosted GitLab platform hosted by my colleagues and I to manage our personal and professional projects, highlighting our skills in DevOps and web development. (Closed Source for now)
Future Endeavors
Preparation for upcoming announcements and releases under my company name, spanning multiple genres and studios.
Specialized Roles in Game Development
Core Gameplay
As a skilled game developer, I excel in crafting the fundamental mechanics that drive engaging gameplay experiences. My deep understanding of C++ and Unreal Engine allows me to create robust, efficient, and innovative gameplay systems.
Editor Tools
Leveraging my expertise, I develop custom editor tools that streamline the game development process. These tools enhance productivity and enable designers and artists to work more efficiently within the Unreal Engine environment.
Plugin Development
I specialize in creating plugins that extend the functionality of Unreal Engine. My plugins offer new features and optimizations, contributing to the broader game development community.
Entrepreneurial Spirit: Epic Nova and Beyond
Epic Nova: Community-Oriented Development
At Epic Nova, my primary venture, I focus on open-source and community projects. This initiative aims to contribute to the game development ecosystem by releasing innovative, freely accessible tools and resources.
MoonInc, MayStudios and Phantomedia
Through collaborations with MoonInc, MayStudios, and Phantomedia, I expand my reach in the industry, working on diverse projects and genres. These partnerships showcase my ability to adapt to different team dynamics and project requirements.
Future Vision
I'm committed to advancing the open-source industry by developing and releasing groundbreaking products that are mostly open and free to use. This vision aligns with my passion for community-driven development and knowledge sharing.